HEAT HAZE: BENDING THE LIGHT IS THE NEW HEAT! What exactly is heat haze? Have you ever seen the road shimmer on a hot summer day? This occurs when the air is heated to such a degree that it actually causes the light that passes through it to refract, as the heat alters the density […]
About Charles Humphrey
Charles writing technical blogs for GPU programming since 2006 when he first came across XNA. At that time he created shaders in HLSL under DirectX 9. An XNA/DirectX MVP from awarded for his involvement in the XNA community as well as his popular Randomchaos blog on XNA-UK User Group. He now has a blog dedicated to Unity3D and his adventures as an Xbox One developer. He is a senior C# developer working for a company that writes software for the retail industry.